Download silent hill 3 pc torrent






















Going hand in hand with the dark atmosphere of SH3 is the audio. It's incredibly moody and ambient, going from soft acoustic rifts to painful screams on the dime. Needless to say, it helps create a much darker atmosphere. On all accounts, Silent Hill 3 is a solid addition to the series. The thrills are definitely here, and they're more disturbing than ever, but it sticks to the traditional survival horror mold ' a likely turn-off for those looking for something new.

Regardless, the town of Silent Hill deserves a third visit, despite the inhospitable residents. I mean it-- after an inexplicably horrific run-in with a blood-spewing bathtub at Brookhaven Hospital, sleep was out of the question for me. I had to see this horror adventure through to the end, and you should, too. The past two Silent Hill titles made serious strides toward excellence, but SH3 easily trumps them. The improvements start with the main character--you assume the role of Heather, a cute though seemingly strung-out heroine who's embroiled in a twisted mess of alternate realities and hideous monsters.

She's very likable, believable, and expertly voiced, so it's easy to get wrapped up in the gruesome narrative through her. The story feels very tight--the dialogue's not as stilted as in SH2, puzzles make logical sense, and series fans will love how closely this tale ties into the first game's plot.

The most stunning upgrades, however, grace the visuals and sounds. Intricately detailed environments constantly astound, from spookily deserted subway stations to grotesque hallways hewn from pulsating flesh. Factor in lifelike character models and Splinter Cell -quality shadows and you've got the best-looking game on PS2. Plus, the phenomenal score and eerie sound effects complement the graphics perfectly.

Sadly, some of the endemic Silent Hill problems haven't been corrected--combat's still clumsy it's best to run away and the game's simply too short. Regardless, SH3's still a must for horror fans.

If this is your first visit to the town of Silent Hill, you won't appreciate that SH3 is the most together game in the series: Combat finally requires strategy unless you're a chicken like Shane , environments feel more organic than ever, and veterans of the PS1 original get a reasonable wrap-up of its circuitous story.

But jeez, my first pass through clocked in at barely six hours! Granted, these scant hours were action-packed-- the first two games' meandering through foggy streets is mercifully minimized.

But I was hoping for more buildings to explore and bosses to fell. The ones in here are gorgeous, but milder settings subway, mall don't have the psychologically trying connotations of SH2's ghastly locales. Still, it's worth buying in a hastened heartbeat.

SH3 is easily the best horror adventure yet and contains the most effective use of atmosphere in any title I've ever played. While SH2 shows all its creepy cards at once, SH3 inches out the scares with excellent pacing--there are numerous frightening little moments that'll resonate in your mind long after you've beaten it. And although it's definitely one of PS2's best-looking games, the audio is truly the best feature.

Often, you'll hear little cries out in the night, the forlorn sounding call of a horn, or howls in the distance--unsettling stuff indeed. SH3 has a few minor rough edges the analog control is loose, for one and it drags a bit near the end, but that's it. Scary and fun. It seemed like a routine assignment: Find out about the latest game in what Konami calls its terror-horror franchise. When we recently attended a Konami press event, we knew few facts about Silent Hill 3: It's not a direct sequel; the main character carries the series' trademark flashlight and radio that emits static whenever monsters get near; and it's set in the same dark, hopeless town.

Yamaoka showed it to us, and, welL. Textures shifted in the background as the game morphed into its familiar nightmare-world scenario. Blood welled up in spots on the walls, making them seem almost alive. None at all," the artist cheerfully replied. The creators were almost completely mum about the story line, however.

They spoke about the three main characters: Heather, a normal teenager; Douglas Cartland, a middle-aged private investigator; and Claudia, a strange witchy-woman who knows more than she's telling. Prompted for more, Yamaoka added, "The game brings back the occult element from the original Silent Hill" Funny. We didn't know it had gone anywhere.

We interviewed the two designers later, hoping to get more info. We asked if any characters, places, or monsters from previous Silent Hill games appear. Yamaoka and Ito paused for a moment. We explored the playable Silent Hill 3 demo Konami gave us to find out more. It begins with Heather--an average teenager with freckles, nice accessories, and an expensive haircut--at an amusement park entryway.

It's late at night, and some giant rabbit costumes with blood-smeared mouths are strewn around the area. Two tall, grated boxes are strapped to the ground nearby. Something inside them is wrapped like meat in a butcher shop, but it's more human in shape. After searching the area, you enter a darkened hallway that leads to some shops.

A zebra-striped, split-headed dog chases you, as well as a large creature with a circular, featureless head and oversized fleshy arms. You duck into a candy shop, but no exit exists. The monsters soon corner you, and Heather walks out into the mall and a strange man--who introduces himself as Douglas Cartland, a detective--says that someone wants to meet with her.

You head through the back of mall into an area of closed-off shops. A cut-scene begins as Heather finds a gun on the floor. She picks it up in time to see a swivel-headed beast from her dream busy at work grinding the face off of a dead security guard. At the beginning you can choose the difficulty of battles and puzzles.

The difference between the medium and heavy level puzzles is very big - the semantic load of puzzles changes a lot. On the easy difficulty there are almost no logic problems, and contains hints. There is a hidden balancing system, stocking up on supplies and the number of enemies in subsequent rooms. This system is highly dependent on the skills of the player himself. Heather uses a knife, mace, pipe, katana, taser, pistol, assault rifle and shotgun as weapons.

Bonus weapons such as energy-eyes, flamethrower, and laser sword are available as bonus weapons. After the passage is reflected a rating based on a multitude of gameplay moments.

Re-playability is available, unlocking various power-ups, costumes, etc. Growing up Sheri from the first game. Map - High Priestess; Douglas Cartland is a private investigator and ally. Card - The Hanged Man. The gameplay consists of solving puzzles, exploring open areas, as well as battles with opponents. The main character, a young girl named Heather, is a child saved by Harry Mason from the hands of the occult organization Order.

Now the girl will be immersed in her own nightmares, bloody battles with monsters and cruel cultists, as well as a return to the accursed city. Silent Hill 3 has three official endings - "Normal", "Possessed" and "Revenge", two of which can only be achieved with additional playthroughs and a certain number of points, depending on the player's choice.

In addition to unique characters High Priestess Claudia, detective Douglas Cartland, Heather's real father - Leonard Wolfe , the gamer will meet with fifteen types of monsters, each of which is based on humanoid demons depicted in ancient engravings. Digitally pre-processed animal voices were used in the voice acting of monsters..



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